I’m having a bit of issues with the textfields when building my app for iOS, problem is described with the attached images. The first one is from an Iphone 5 and the second is from the exact same version but built for Android.
Interesting discovery while I was dicking around with it… I tried out the NativeDisplayObject sample project and out of the box it worked perfectly.
Then I changed the sample’s config.lua file and doubled the width and height (from 320x480 to 640x960 like I have in my affected project) and that’s when things went crazy. Worked fine on simulator/Android but not on iOS, jumped to the right. Even more than if the anchor was defaulting to top left.
Can someone else change the width/height (to 640x960 for starters) on their projects and try to replicate?
Interesting discovery while I was dicking around with it… I tried out the NativeDisplayObject sample project and out of the box it worked perfectly.
Then I changed the sample’s config.lua file and doubled the width and height (from 320x480 to 640x960 like I have in my affected project) and that’s when things went crazy. Worked fine on simulator/Android but not on iOS, jumped to the right. Even more than if the anchor was defaulting to top left.
Can someone else change the width/height (to 640x960 for starters) on their projects and try to replicate?