Hello!
I’m having a bit of issues with the textfields when building my app for iOS, problem is described with the attached images. The first one is from an Iphone 5 and the second is from the exact same version but built for Android.
The textfields are declared in the following way:
[lua]
usernameField = native.newTextField( display.contentCenterX,display.contentHeight*0.42 , display.contentWidth*0.66, 90, onUsername )
usernameField.font = native.newFont( fontName, 15 )
usernameField.text = “Användarnamn”
usernameField:setTextColor( 0, 0, 0, 255 )
usernameField.alpha = 0
screenGroup:insert( usernameField )
[/lua]
It should probably also be mentioned that this worked for iOS before I updated to Graphics 2.0.
Have anyone experienced something similar?
Thanks in advance!