Using the fps community code I am showing a range of memory used from .5mb to 15mb depending on which scene of my game I’m in.
Is this low/average/high compared to what you guys are seeing in your apps?
What is the max threshold you have found for iOS devices?
I am testing on a iphone4 4.1, 3G 4.1, 3G 3.1.3, and iPad 3.2.2 all with very different and seemingly erratic results. None of them ever display the same amount of memory used during side by side testing.
Any info on the subject is appreciated. Thanks! [import]uid: 9187 topic_id: 4040 reply_id: 304040[/import]