Texture Packer help

I created a sprite sheet in Texture Packer, exported it to my folder along with the lua file and everything. But how do I implement it? I have Physics Editor and successfully created custom physic objects with ease. All I did was pretty much copy the 4 lines of codes that are commented out in the exported lua file. But with sprites, I’m learning it’s not as easy as that and the 3 Texture Packer tutorials I found are completely useless. Can someone please show me what they did to use sprites in their code? [import]uid: 114389 topic_id: 31088 reply_id: 331088[/import]