Hi there , I got a newbie question regarding to texture sizes & dimensions as I’m trying to have my app stay within bounds of the ‘most common’ devices texture limit per ImageSheet.
The question is, if the said device has a maximum texture size of 2048x2048, could I potentially use a image sheet that is sized at 4096x1024 ?
Am I bounded to the maximum length of 2048 pixels on either dimensions, when the device specifies a 2048x2048 texture limit ?
Or using a sheet sized at 4096x1024 is still OK, since it yields the same number of pixels and it should still counted as the same amount of memory which I believe is 16MB …
Thanks !!!