Texture Size SpriteSheet

A error message for the simulator would be usefull. When the texture size is not support, because it is stupid if the simulator showed texture and the android device not.

Would save me alot of work next time and time;) [import]uid: 86417 topic_id: 16119 reply_id: 316119[/import]

This is not a bug :slight_smile:

However I am sorry it took you a lot of time and work to find out the size limitation on textures and I will pass this along in our next meeting.

After moving this thread to feature requests, where it belongs.

Peach :slight_smile: [import]uid: 52491 topic_id: 16119 reply_id: 60009[/import]

There are hundreds of Android devices and the simulator would not know the texture limit of each one because they all could be different.

We added an API that returns the maximum texture size for the device that may be useful: system.getInfo( “maxTextureSize” ). [import]uid: 7559 topic_id: 16119 reply_id: 60044[/import]

thx i will use it next time, but maybe i can make a like of Max Texture Size when i test it on different phones.
[import]uid: 86417 topic_id: 16119 reply_id: 60045[/import]