TexturePacker Pro data file

Just wondering if there are any settings in TexturePacker pro that alter the output of the data file to the more recent graphics.newImageSheet() format.
The data file seems to use the depricated sprite library. I noticed that a lot of people still use it but with the release of texturePackerPro 3.0 beta I would have thought this may have been changed.
Is it ok to still use the depricated sprite library? [import]uid: 166068 topic_id: 32069 reply_id: 332069[/import]

Hey there, I would recommend Zwoptex. Also see my post here: http://developer.coronalabs.com/forum/2012/07/09/adjustment-new-sprite-apis-spritesheet-object regarding using the new sprite api. I haven’t used it on image sheets though but I assume it will be easy to use it for that purpose [import]uid: 144908 topic_id: 32069 reply_id: 127799[/import]

Switch to the TexturePacker 3 beta, output files will match the new Corona libraries. [import]uid: 136402 topic_id: 32069 reply_id: 127820[/import]

Hey there, I would recommend Zwoptex. Also see my post here: http://developer.coronalabs.com/forum/2012/07/09/adjustment-new-sprite-apis-spritesheet-object regarding using the new sprite api. I haven’t used it on image sheets though but I assume it will be easy to use it for that purpose [import]uid: 144908 topic_id: 32069 reply_id: 127799[/import]

Switch to the TexturePacker 3 beta, output files will match the new Corona libraries. [import]uid: 136402 topic_id: 32069 reply_id: 127820[/import]