@nicholasclayg Thanks for the feedback!
Here’s some background on why we came up with the variations. We’re trying to approach this icon design with a bit of trial and error. Don’t want to rule things out without trying and testing.
A) Cannon Cat is a super hero in the making.
This is our current icon for Cannon Cat Lite based off of popular titles at the time we released.
B) We had an initial version of B with the Emu Robot in the upper right, but switched it to the fish. I’m starting to like it the most as well. Not sure if I like the highlight on the cannon turret, but it does catch the eye.
C) We wanted to try something radically different by focusing on the world of Cannon Cat and not on the characters to see what kind of impact it would make.
D) You’re going to see lots of cannons in the game. So that’s why the cannon is prominent here.
E) This was my concept though I feel that cat should be bigger. The idea was to show the protagonist, antagonist and the innocent bystanders. Kind of like a movie poster. I still think conceptually it’s the most interesting, but could have better execution. Cut the Rope is sort of the idea with 3 elements in the icon http://itunes.apple.com/us/app/cut-the-rope/id380293530?mt=8 But I can see how at a small size it’d get muddy.
F) I can’t speak for David, but I like the element of surprise in it as if the cat is about to pounce.
We’re going to continue revving on variations of a central character with a happier expression. Seems like, except for Angry Birds or games with mature themes, people want smiling faces staring back at them. 
@robmiracle Yeah I understand that the icons would be the same physical dimensions. What do you think of the execution on Street Fighter IV icon? http://itunes.apple.com/us/app/street-fighter-iv/id354655665?mt=8 That’s super detailed, I wonder how that would show up as 57.
I gotta let David know that you thought his penguin was a duck.
Thanks. [import]uid: 27183 topic_id: 21151 reply_id: 84020[/import]