> Are you including the LaunchImages for iphone 6 6+ in the project?
No, I didn’t, but why does it matter?
To All,
I would think my problem is either (1) my tile being positioned slightly off the designated position, (2) image sheet select the frame slightly off the designated coordinate; so the background black color show through the gap (hence the 1px black gap).
If my tileset comes with gap between tiles I would assume I need extruding, but they didn’t; I have added gaps to tileset but problem persists.
The question is, why does it only happen on certain layer? I checked my map layer data and their properties are no different from others (besides opacity, but I have other tile layer with same opacity not being affected).