From what I can gather… this is the process of testing an app on an iPhone.
Write the app in a text editor without Corona API syntax coloring, cause it doesn’t exist. Only Lua.
Save the main.lua file.
Go to the simulator, open the main.lua file, it opens automatically in the simulator. Go to Build for Device. Do that. Sit and wait for the internet and Corona servers to do their magic.
Get file back. See it in Finder. Open iTunes. Drag it into the apps section of iTunes. Sync iPhone. Start game on Device.
Is that right?
There’s no faster way to iterate through on-device testing?
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