My game editor opens each file as"level1.txt" …“level 2.txt”… ect …(READ ONLY)
My question is. I want 310 levels for my game. Is there a max limit on how many files can be in the resource.Directory? Or should I make all the levels into one file?
For me it seems very easy to code the editor to open one file for each level. Coding all the levels into one file would be more complex because my levels are dynamic in size – does it make a difference how I do it?
Is it worth it to code all the levels into one file – or does it make a difference?
Thanks!