i build my project, and run on my browser, the font and img is very vague, why ?
Can you be more descriptive about the problem? Maybe share a screen shot?
thanks
Rob
Most probably because of low resolution images.
No I found this too. I tried to build my project in html5 (just to try how it’d come out), and it runs smooth but the graphics appears in very low resolution, nothing compared to the resolution of the images used or that you can find when building for windows or android.
Can you post a link to your app as well as your config.lua and build.settings?
Rob
@number guy and @Loner Cat
It’s always best to make a micro-project we can run and test. That will give us a lot of quick insight into the issue you’re encountering.
There could be many reasons for this, but seeing an actual tiny project that we can download and run will save everyone involved a ton of time and not waste time guessing.
Feel free to grab my question/answer starter and mod it, then link your demo project here.
https://github.com/roaminggamer/RG_FreeStuff/raw/master/AskEd/askEdStarter.zip
I found out why it appeared in low resolution. When you make the game not resizable (in the build.setting) and then open it in a web browser, the game window does not change its size when you change the browser zoom setting. But it does change its resolution. The higher zoom value, the lower the resolution gets.
The test game I was using had 1440x1920 in-game pixels and 720x960 defaultViewWidth and Height (in the build.setting). To see it in full resolution I have to set my browser (firefox) zoom to 30%, while I generally take it at 100% to navigate. At 100% the game appears at a little bit lower resolution, and with more zoom it becomes more and more vague.
This works on both firefox and chrome.
By the way, with a lower resolution (higher zoom) the game performance improves drammatically.
Can you be more descriptive about the problem? Maybe share a screen shot?
thanks
Rob
Most probably because of low resolution images.
No I found this too. I tried to build my project in html5 (just to try how it’d come out), and it runs smooth but the graphics appears in very low resolution, nothing compared to the resolution of the images used or that you can find when building for windows or android.
Can you post a link to your app as well as your config.lua and build.settings?
Rob
@number guy and @Loner Cat
It’s always best to make a micro-project we can run and test. That will give us a lot of quick insight into the issue you’re encountering.
There could be many reasons for this, but seeing an actual tiny project that we can download and run will save everyone involved a ton of time and not waste time guessing.
Feel free to grab my question/answer starter and mod it, then link your demo project here.
https://github.com/roaminggamer/RG_FreeStuff/raw/master/AskEd/askEdStarter.zip
I found out why it appeared in low resolution. When you make the game not resizable (in the build.setting) and then open it in a web browser, the game window does not change its size when you change the browser zoom setting. But it does change its resolution. The higher zoom value, the lower the resolution gets.
The test game I was using had 1440x1920 in-game pixels and 720x960 defaultViewWidth and Height (in the build.setting). To see it in full resolution I have to set my browser (firefox) zoom to 30%, while I generally take it at 100% to navigate. At 100% the game appears at a little bit lower resolution, and with more zoom it becomes more and more vague.
This works on both firefox and chrome.
By the way, with a lower resolution (higher zoom) the game performance improves drammatically.