This seems helpless...

So here’s my problem: I’m not understanding how a game works at all. Seriously, it boggles my mind. I’ve read countless books on it, but they don’t teach me anything except how to make a game “they” want me to make. It doesn’t tell me how to do it myself. That’s what I want to do. Maybe I’m the only person here like this, but I don’t learn from building a game exactly as a book says, because then it isn’t even mine.

So bottom line is, if anyone has any tutorials that actually teach me how to make my “own” game, that would be great. I have Tiled, and I’m going to be getting Lime soon. My game idea was play as an animated ball that falls through the air, avoiding obstacles, picking up powerups like shrink or timeslow, etc. I have a lot of patience, but no matter how many times i search “how to make a game with corona” I don’t get anything useful. I am perfectly happy with learning lua programming, and I know it will be time consuming. But the end product is going to be worth it.

Thank you in advance. [import]uid: 67364 topic_id: 10945 reply_id: 310945[/import]

Well, we open sourced a bunch of stuff,

Did you see the code for Samurai Fruit? Flight Control? PoolTable? Pinball Madness…

Most of these are just to give you an idea of how to build games. From there, you can pickup bits and pieces and apply it to your own game idea.

Even Jon Beebe open sourced his Tilt Monster which sold over 300,000 on the app store so developers like you can see how a successful game is written.

Take a look at

http://www.anscamobile.com/resources/ bunch of free templates there.

http://developer.anscamobile.com/code/ << lots of free code to see how things get done

https://github.com/jonbeebe/Tilt-Monster << tilt monster from JBeebe

and

https://github.com/ansca << bunch of the sample code from ansca -

even the sample code on the disk teaches you some basic corona programming - but the end result is, take a bit of this that and the other, learn, and then create your own game.

Carlos [import]uid: 24 topic_id: 10945 reply_id: 39836[/import]

Thank you, mr c., but because I really have no experience at all with coding, so no matter how many of the comments in those codes I look at, it doesn’t further my knowledge at all. If I just learned normal Lua coding, would that help me develop games, or is there a special area of Lua for that? If not, this all just looks like gibberish to me :stuck_out_tongue: [import]uid: 67364 topic_id: 10945 reply_id: 39846[/import]

ah then you need a basic lua tutorial to start with

i think that a beginners lua book will help tons so you can get get started and understand programming.

there are two worlds of programming in corona sdk

  1. lua - as in the programming language
  2. corona sdk as in the framework for animation, physics, etc.

easier if you learn lua first

lua.org has a bunch of stuff
[import]uid: 24 topic_id: 10945 reply_id: 39850[/import]

Thanks, I’ll do that. [import]uid: 67364 topic_id: 10945 reply_id: 39854[/import]