Ball is moving infinitely even with friction set to 1 for both bodies. Example attached.
And I do not understand this :( Teach me, please, what is wrong?
*you can see settings for platform in Map.json - just open it with notepad.
Ball is moving infinitely even with friction set to 1 for both bodies. Example attached.
And I do not understand this :( Teach me, please, what is wrong?
*you can see settings for platform in Map.json - just open it with notepad.
Add Ball.linearDamping = 1 works for me:)
Friction is only applied at points of contact.
If the body is round, the contact point is very small.
Friction is only applied at points of contact.
If the body is round, the contact point is very small.
So by including some dampingin our simulation is a good solution, but I need to keep in mind this is only workaround, not the correct work. Thank you guys! It’s sadly to stop on every such problem and shake forum specialists, thank you.
I don’t think it is sad.
You can only gain experience by:
As long as you do all three, and then finish up with ‘resolving the issue’ you’re good to go.
PS - Also, that is what the forum is for. I’m glad you’re asking questions and even more glad that folks are answering.
Add Ball.linearDamping = 1 works for me:)
Friction is only applied at points of contact.
If the body is round, the contact point is very small.
Friction is only applied at points of contact.
If the body is round, the contact point is very small.
So by including some dampingin our simulation is a good solution, but I need to keep in mind this is only workaround, not the correct work. Thank you guys! It’s sadly to stop on every such problem and shake forum specialists, thank you.
I don’t think it is sad.
You can only gain experience by:
As long as you do all three, and then finish up with ‘resolving the issue’ you’re good to go.
PS - Also, that is what the forum is for. I’m glad you’re asking questions and even more glad that folks are answering.