Thoughts on how best to fly a tracking missile?

Working on my first shooter and I want to add a tracking missile to the game. Basically needs to track to a moving target and rotate so the missile points along the route of flight. Any thoughts on how best to do this?

Dave [import]uid: 18679 topic_id: 25039 reply_id: 325039[/import]

Check out Graham Ranson’s Rum in the code exchange, it helps a lot with rotation. (I’ve seen others use it to rotate bullets to point at targets before.)

For the actual movement, rotate using Rum and then move the missile towards the target, probably checking coords a few times along the way depending on how fast the enemy is moving compared to the projectile. [import]uid: 52491 topic_id: 25039 reply_id: 101762[/import]