Hi guys,
I am thinking of making a side scrolling platform game.
I have come across a great article where the tiles are only drawn as the screen moves…
http://pixels.ph4.se/2010/10/tilemaps-with-corona-part2/
But this only works for either the x or the y. As in if my level is quite large,as an example 640 X 960 (so two screens either way)… how can I make the drawing of the tiles dynamic? ie as the character moves? what would the data structure look like? is it even possible?
or is the better option to draw the whole level in the one go, rather than try to draw it dynamically as the character moves?
The final game might have (8 screens horizontal and 3 screen vertical)
Hopefully that makes sense
Thanks
Vik
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