Tiled Map Editor Tutorial for Corona?

Is there a good tutorial on how to use maps made with the Tiled Map Editor in Corona?

I’m looking for a basic tutorial about using Tiled generated Map Files in lua code… how to make tile values and use them inside the code and so on.

Thx for your help!

Daniela

A quick search will turn up a ton of results, both in the Corona forums and abroad. Here’s an interesting one using isometric maps. Here’s a github page for the continued support of Lime within Corona.

I’d suggest checking out Dusk, which is a “_fully featured game engine for Corona SDK. It’s designed to help you “weed out” extra code for level creation and let you focus on the game mechanics, instead of the level makeup.” _Getting the map done is like a tenth of the problem; making your game mechanics operate within the world you’ve created is the harder part, and Dusk helps you do that.

http://forums.coronalabs.com/topic/42355-dusk-engine/

Thank you for the helpful information Alex!

Daniela

A quick search will turn up a ton of results, both in the Corona forums and abroad. Here’s an interesting one using isometric maps. Here’s a github page for the continued support of Lime within Corona.

I’d suggest checking out Dusk, which is a “_fully featured game engine for Corona SDK. It’s designed to help you “weed out” extra code for level creation and let you focus on the game mechanics, instead of the level makeup.” _Getting the map done is like a tenth of the problem; making your game mechanics operate within the world you’ve created is the harder part, and Dusk helps you do that.

http://forums.coronalabs.com/topic/42355-dusk-engine/

Thank you for the helpful information Alex!

Daniela