I have a huge background and I need to tile a texture.
Usually in OpenGL I used to set GL_REPEAT.
Is there a similar setting here ? [import]uid: 38082 topic_id: 9291 reply_id: 309291[/import]
I have a huge background and I need to tile a texture.
Usually in OpenGL I used to set GL_REPEAT.
Is there a similar setting here ? [import]uid: 38082 topic_id: 9291 reply_id: 309291[/import]