If an object was recently deleted, would any timer or transition tied to it still attempt to run? Will this throw errors?
I currently have been stopping my transitions and timers with a function just to be careful. It would save me a lot of typing if timers and transitions don’t throw errors. [import]uid: 54716 topic_id: 13263 reply_id: 313263[/import]
[import]uid: 52491 topic_id: 13263 reply_id: 48758[/import]