Hi! 
i’m very much interested to go on further with Rob’s Shape Matching app which is found on this link
http://www.coronalabs.com/blog/2013/01/29/basic-shape-matching-app/
i’d like to ask if its possible to count the total time the shape was ‘being touched and dragged’ before it finally fit/hit the goal?
so for example if i
touch the shape for 5 seconds,
lift my finger for 2 seconds,
touch the shape again and drag it the goal for another 5 seconds
the timer will return 10seconds of total touch time.
i haven’t started coding yet, as i am still reading some of the timer related functions. but what im thinking is to make an eventlistener which is triggered by touch, and get the timestamp from that. When the eventlistener ends since the finger is lifted, or when the shape is dragged towards the goal, then another timestamp is taken, and from there a mathematical calculation is made to get the delta of the 2 timestamps, thereby getting the amount of time it took.
is this the way to go, or are there better ways to do it?
thanks a lot!
Ronjo