There isn’t a way to add/subtract time from an active timer, but since you already have your timer assigned to a flag/reference variable (gameTimer), I’d suggest you just cancel the timer, add 10 seconds to the remaining time, and start the timer again with that value.
timer.cancel( gameTimer )
time\_remaining = time\_remaining + 10000 --10 seconds converted to milliseconds, of course!
gameTimer = timer.performWithDelay(time\_remaining ,progressBAR, 1)
Hope that helps!
Brent Sorrentino
Ignis Design [import]uid: 9747 topic_id: 26857 reply_id: 108994[/import]