tip for those developing in Win and deploying on iOS

I just hit this and figure I will save people some grief.

When you run in Windows simulator, file names are not case-sensitive, so if you do

display.newImage(“SomeFile.png”,0,0)

and the file is named “somefile.png”, it loads with no problems. On iOS it doesn’t, and that obviously causes problems.

Just a headsup. [import]uid: 160496 topic_id: 28737 reply_id: 328737[/import]

Hey Mike,

That’s very true - thanks for pointing it out, it’s an easy thing to overlook and can cause headaches.

On Android mis-capitalizaion is almost always the reason people see the “corrupted” error when trying to install, too. [import]uid: 52491 topic_id: 28737 reply_id: 115889[/import]