Seems like there are too many options to choose from to make money on my first game. Its a big decision.
-
Sell it in marketplace and itunes
-
Adverts such from inneractive etc.
-
In App store.
now obviously each has its benefit and will suit depending on game.
Now my game aims to have 100 levels lasting 5 mins at least each. So its not small and will take time to progress through various unlocks which could be adapted towards in app very well. Its taken me 6 months to get this far already.
In your opinions what would you do to generate revenue on the type of game I’m describing? What has worked well for you?
Is it hard to get people to buy in app stuff as everyone ive ever asked, which is 20 + say they have never bought a in app purchase.
Kind Regards Stu [import]uid: 118379 topic_id: 26147 reply_id: 326147[/import]