Too Many SoundFX?

I have a ton of sound effects that I want to load for each level, mostly variations of weapons, death sounds, hits, splats, etc. I have 35 of them. Do you think that is too many sounds to be loaded, what is a good number to focus on?

Thanks in advance.
[import]uid: 63800 topic_id: 13120 reply_id: 313120[/import]

35 sounds like quite a lot per level - how big are they? [import]uid: 52491 topic_id: 13120 reply_id: 48175[/import]

They range from 8KB to 400KB. I could probably remove some variations of the sounds but I have a ton of weapon options, types of enemies, etc and need a variety in order for the game to not sound so “mono-toned”.

Also would you load them all at once and then play them when you are ready for them?

local gunsound1= audio.loadSound(“gunsound.acc”);
local gunsound2= audio.loadSound(“gunsound2.acc”); [import]uid: 63800 topic_id: 13120 reply_id: 48179[/import]