Too Much?

I copied and pasted a very old piece of code from Danny (somewhere in page number ninety something in the forums), meant to print the texture memory used and the system memory used, and the result came back that I was using 1.193 M of system memory and 26.214 M of texture memory. I know the system memory would hardly make an imprint on device, but, as I’m only on the first level of the game I’m making and it’s at 26.214 M, would the texture memory be too much? Thanks!

binc [import]uid: 147322 topic_id: 28480 reply_id: 328480[/import]

You’d clean the texture memory between levels I imagine, although there are a number of threads on memory usage if you want more info. [import]uid: 52491 topic_id: 28480 reply_id: 115049[/import]