tool for automating background image slicing & exporting to various resolutions???

Anyone know of a Mac app that would be able to assist in doing the following:

* start with high res image (background image which is very wide for scrolling game) in Photoshop
* auto slice into several device height/width portions to export these
* then also create different resolutions
* also need (this is a complicating factor) a physics shape/boundary too (as can be created in Physics Editor or SpriteHelper) - so ideally you could do this once on the initial high res large image, and then somehow you end up with your multiple sliced-up images and the associated physics shape (to be used in “addBody”…

So say starting with an image that is effectively 1 x 3 screens wide, and you have 3 different resolutions of image you’re targeting in config.lua, it would then be pumping out 9 images, including the physics shape data you need for the “addBody”

Main reason is wanted the easiest way to be able to go back to the original background and change it a bit, and then easily pump out the updated images & lua shape data for physics “addBody” [import]uid: 140210 topic_id: 30673 reply_id: 330673[/import]