touch event acts slow

I’m new and barley playing around with Corona.

What I have so far is basically grabbed the code for the Fish demo and changed it around. The fish demo isn’t probably the best method for what I need but only thing I could find to start.

Basically I have groups of squared images and when they are touched (either begin or move) the top image dissolves reveling the bottom.

I created a 10 square line in the middle of the screen and tried swiping my finger across all of them. It works when I go slow but if I go slightly faster it doesn’t recognize that I passed over about half.

Maybe the touch is not fast enough when sliding around the screen since they are 20x20 squares. What would you recommend for having a line of objects change after being swiped over? [import]uid: 150817 topic_id: 27050 reply_id: 327050[/import]

hi, on what device are you testing?
does this also happen in the simulator?

-finefin

[import]uid: 70635 topic_id: 27050 reply_id: 109845[/import]

Thanks for the reply.

Actually I figured out it was the transition.dissolve that was in the fish demo that was slowing it down even if it was set to 0 millisec transition.

I switched it to a isVisible = false on the top layer then isVisible = true on the bottom layer and now it works fast when sliding my finger over changing all the grouped 20x20 images.

[import]uid: 150817 topic_id: 27050 reply_id: 109889[/import]