I just put a “pause” button in on my game and the object listener beneath it apparently also detects touches when I click on it (so both the pause button and the rectangle object listener beneath the button receive touch events). I was expecting that only the object furthest to the “front” would detect a touch. Was I correct in thinking this? Apparently not since it doesn’t seem to function this way.
What’s the best way to keep my “touch” event contained to the topmost display object (just the “pause” button)?
Thanks! [import]uid: 105707 topic_id: 34689 reply_id: 334689[/import]
