I’m having the following problem.
I have a main menu scene with several buttons: play, options, etc…
When i hit play, scene changes to first level.
Weird thing is that an object on the new scene displayed in the same place as the play button in the previous scene receives the touch (tap) event (the one made in order to play) an executes its function.
What could i be doing wrong?
I tried placing the Event Listener for this object both in createScene and enterScene (never both at the same time of course) to see if there was any difference, but nothing changes.
Has anyone experienced something similar?? [import]uid: 105206 topic_id: 21324 reply_id: 321324[/import]
[import]uid: 84637 topic_id: 21324 reply_id: 84462[/import]