Hello, i’m learning Lua since 2 days and trying to write a game.
I’ve created the table of 7x7x6 objects and i’m trying to allow the user to touch each of them.
Firstly i succesfully writed code which allows me to touch and move two different objects:
local file1 = "green\_ball\_32.png" local file2 = "yellow\_ball\_32.png" local example = display.newImage( file1, 0, 0 ) local example2 = display.newImage( file2, 0, 40 ) local function choosenone( event ) ... -- choosing object and move it -- ... end example:addEventListener("touch", choosenone) example2:addEventListener("touch", choosenone)
and it’s working, i can touch theese balls and move them through the screen
My problem is that i’m creating 3-dimensional table 7x7x6 with objects and i don’t know how to allow each one of them to be touched
local file1 = "green\_ball\_32.png" local file2 = "yellow\_ball\_32.png" local file3 = "red\_ball\_32.png" local file4 = "blue\_ball\_32.png" local file5 = "black\_ball\_32.png" local file6 = "pink\_ball\_32.png" showball = {} -- create the matrix for i=1,7 do showball[i] = {} -- create a new row for j=1,7 do showball[i][j] = {} -- create a new row showball[i][j][1] = display.newImage( file1, 13+(i-1)\*43, 30+j\*39.8 ) showball[i][j][1].xScale = 0.8; showball[i][j][1].yScale = 0.8 showball[i][j][2] = display.newImage( file2, 13+(i-1)\*43, 30+j\*39.8 ) showball[i][j][2].xScale = 0.8; showball[i][j][2].yScale = 0.8 showball[i][j][3] = display.newImage( file3, 13+(i-1)\*43, 30+j\*39.8 ) showball[i][j][3].xScale = 0.8; showball[i][j][3].yScale = 0.8 showball[i][j][4] = display.newImage( file4, 13+(i-1)\*43, 30+j\*39.8 ) showball[i][j][4].xScale = 0.8; showball[i][j][4].yScale = 0.8 showball[i][j][5] = display.newImage( file5, 13+(i-1)\*43, 30+j\*39.8 ) showball[i][j][5].xScale = 0.8; showball[i][j][5].yScale = 0.8 showball[i][j][6] = display.newImage( file6, 13+(i-1)\*43, 30+j\*39.8 ) showball[i][j][6].xScale = 0.8; showball[i][j][6].yScale = 0.8 showball[i][j][1].isVisible = true showball[i][j][2].isVisible = false showball[i][j][3].isVisible = false showball[i][j][4].isVisible = false showball[i][j][5].isVisible = false showball[i][j][6].isVisible = false end end
I’ve tried two ways, both don’t work and showing me errors
--showball[1][1][1]:addEventListener("touch", choosenone) --showball:addEventListener("touch", choosenone)
Can somebody help me and teach how i can solve my problem?
Best regards
Lucas