I’m working on a falling blocks type game that uses physics. 4-8 minutes into the game, touch input stops working. The game is still running after the input stops working. This happens more frequently on the iphone than in the simulator, but when it happens in the simulator, I do not see any error messages in the console.
This is an intermittent issue, and I haven’t noticed any patterns that can predictably recreate the problem.
Has anyone experienced similar behavior? If so, how did you fix it?
This one is a show stopper for me. [import]uid: 8945 topic_id: 4399 reply_id: 304399[/import]