Touch listener breaks on double click in windows simulator

I’m not sure if I’m doing something wrong, but if I doubleclick on my dragable object (GameUI) it stops responding to the touch event.

Anyone else had this problem, or knows how to fix it? :slight_smile: [import]uid: 34945 topic_id: 13102 reply_id: 313102[/import]

can you post code?

c [import]uid: 24 topic_id: 13102 reply_id: 48190[/import]

Not that code, I’m under NDA :stuck_out_tongue:
But I’ll write something generic that does it tonight :wink: [import]uid: 34945 topic_id: 13102 reply_id: 48207[/import]