I just released a game and I’m starting to get some feedback. It’s mostly positive, but I’ve heard a few people say the game has touch recognition issues and it seems these users are using a Samsung Galaxy. The games touch recognition works fine on other devices and works perfectly on my device (Motorola Droid Razor). Has anyone experienced issues like this on Samsung Galaxy phones when developing in Corona?
Note - were not sending network signals. It is very basic, if e.phase == “ended” then *do something*