I have developed and launched a few simple games onto the app store, and am interested in making a Tower Defense game. There is only one problem, I have no clue where to start. To learn how to make my previous games I read tutorials and watched some videos, but for the Tower Defense genre I can’t find anything relevant.
All resources and experience that you are able to share to help me create my own game are very much appreciated.
Thanks for everything
I have a post on my blog where I had posted a number of demo code pieces. Unfortunately, the one I want to give you is now a broken link, but here’s the blog post:
http://springboardpillow.blogspot.co.uk/2012/04/sample-code.html
The post used to be under this link:
http://developer.coronalabs.com/code/predictive-aiming-tower-defense
I will check at home to see if I still have the code.
The code can now be found in github repos:
Normal predictive aiming to shoot display objects with other display objects:
https://github.com/HoraceBury/predictive-aiming
Physics objects being thrown around, using the same predictive aiming library as above:
https://github.com/HoraceBury/predictive-aiming-physics
I have a post on my blog where I had posted a number of demo code pieces. Unfortunately, the one I want to give you is now a broken link, but here’s the blog post:
http://springboardpillow.blogspot.co.uk/2012/04/sample-code.html
The post used to be under this link:
http://developer.coronalabs.com/code/predictive-aiming-tower-defense
I will check at home to see if I still have the code.
The code can now be found in github repos:
Normal predictive aiming to shoot display objects with other display objects:
https://github.com/HoraceBury/predictive-aiming
Physics objects being thrown around, using the same predictive aiming library as above:
https://github.com/HoraceBury/predictive-aiming-physics