Maybe things will be better when the long awaited Plugin Marketplace goes live…
Someone who could write a plugin for appsflyer, I would like to pay for that.
You can integrate Game Analytics in about 5 minutes to track installs, and a ton of other things!
Rick Kelly, i’ve integrated Game Analytics but can’t see how to track installs referrals. Can you explain?
We got an offer from a company for 1000 free installs, but have to integrate a tracking solution.
Unfortunately, in Corona there is NONE.
I’d love to see Fuse add an end-to-end tracking solution. They seem focused on monetization, not acquisition, but if they provided a full suite of business products for game developers (Analytics, Marketing, Push, and Ads) I would see no reason to use any other system.
Also Facebook has recently been ramping up their app analytics offerings (https://developers.facebook.com/products/analytics). I haven’t tried yet, but maybe that’s the answer. The Corona Facebook plugin has a publishInstall() method that in theory should send conversion/acquisition data back to the stats server…
Folks: I’m just catching up to this discussion now, but is there still no general-purpose way to track installs on a Corona app? Wow. If that is the case, it’s a tremendous limitation for developers considering using Corona.
I guess the only option is Facebook via facebook.publishInstall? https://docs.coronalabs.com/guide/social/implementFacebook/index.html#published-installs
I haven’t tried it yet but GameAnalytics lets you connect install trackers like AppFlyer. If I understand correctly, you use AF to set up the campaigns, and then it gives you a URL target you can put in the ads you buy. Ad clicks are then routed through AF servers on their way to the App Store for tracking. GA will then work some magic on the backend to pull install data from AF into your GA reports.
Rick Kelly, i’ve integrated Game Analytics but can’t see how to track installs referrals. Can you explain?
We got an offer from a company for 1000 free installs, but have to integrate a tracking solution.
Unfortunately, in Corona there is NONE.
I’d love to see Fuse add an end-to-end tracking solution. They seem focused on monetization, not acquisition, but if they provided a full suite of business products for game developers (Analytics, Marketing, Push, and Ads) I would see no reason to use any other system.
Also Facebook has recently been ramping up their app analytics offerings (https://developers.facebook.com/products/analytics). I haven’t tried yet, but maybe that’s the answer. The Corona Facebook plugin has a publishInstall() method that in theory should send conversion/acquisition data back to the stats server…
Folks: I’m just catching up to this discussion now, but is there still no general-purpose way to track installs on a Corona app? Wow. If that is the case, it’s a tremendous limitation for developers considering using Corona.
I guess the only option is Facebook via facebook.publishInstall? https://docs.coronalabs.com/guide/social/implementFacebook/index.html#published-installs
I haven’t tried it yet but GameAnalytics lets you connect install trackers like AppFlyer. If I understand correctly, you use AF to set up the campaigns, and then it gives you a URL target you can put in the ads you buy. Ad clicks are then routed through AF servers on their way to the App Store for tracking. GA will then work some magic on the backend to pull install data from AF into your GA reports.