Hey guys,
I’m looking to implement a way in log any errors that occur during runtime and save them to a local or hosted file so that I can more easily debug errors when I have others play test my application. I’ve been peering into the base debug lua class, but can’t seem to find exactly what I’m looking for. Is there a way in Lua to have a method call every time an error is hit so I can log the error details (file, line, error message, etc) information into a file?
Thanks [import]uid: 138013 topic_id: 34717 reply_id: 334717[/import]