With iOS, you don’t need to worry about “consuming” products yourself. If you buy a consumable product like a “coin pack”, it’s just handled as a “purchased” product and you can move on.
Brent
P.S. - Not sure how you’re handling your IAP setup, but I highly advise IAP Badger. It just makes IAP vastly easier in almost every way, and even includes an “inventory” system and basic obfuscation methods to deter casual hackers. I am not associated with the developer in any way, I’m simply stating my opinion based on my highly favorable and pleasant experience using IAP Badger within a personal project.
Take a look at the documention for IAP Badger. I managed to figure out a basic setup for one of my side projects in under 45 minutes… a pretty miraculous thing, considering the overwhelming complexity that in-app purchasing typically entails.
They even have basic templates for download, I think… I crafted my own based on the docs, but even that was pleasantly easy.
With iOS, you don’t need to worry about “consuming” products yourself. If you buy a consumable product like a “coin pack”, it’s just handled as a “purchased” product and you can move on.
Brent
P.S. - Not sure how you’re handling your IAP setup, but I highly advise IAP Badger. It just makes IAP vastly easier in almost every way, and even includes an “inventory” system and basic obfuscation methods to deter casual hackers. I am not associated with the developer in any way, I’m simply stating my opinion based on my highly favorable and pleasant experience using IAP Badger within a personal project.
Take a look at the documention for IAP Badger. I managed to figure out a basic setup for one of my side projects in under 45 minutes… a pretty miraculous thing, considering the overwhelming complexity that in-app purchasing typically entails.
They even have basic templates for download, I think… I crafted my own based on the docs, but even that was pleasantly easy.