Hi.
transition.blink method modifies x, y positions of display object
It occurs not alway.
I think transition.blink should changes only alpha value.
Hi.
transition.blink method modifies x, y positions of display object
It occurs not alway.
I think transition.blink should changes only alpha value.
Hi @zetaloki4,
Can you show a code snippet where it’s only occurring sometimes, but not always?
Brent
Hi, Brent.
I found how to reprise the problem.
local circ = display.newCircle( 100,100, 20 ) -- setting position x,y before blink is ok. --circ.x = 200 --circ.y = 200 transition.blink( circ, {time=1000}) -- positioning after blink would affect x,y to zero unexpectedly circ.x = 200 circ.y = 200
i reported to “Report A Bug”
Hi @zetaloki4,
Can you show a code snippet where it’s only occurring sometimes, but not always?
Brent
Hi, Brent.
I found how to reprise the problem.
local circ = display.newCircle( 100,100, 20 ) -- setting position x,y before blink is ok. --circ.x = 200 --circ.y = 200 transition.blink( circ, {time=1000}) -- positioning after blink would affect x,y to zero unexpectedly circ.x = 200 circ.y = 200
i reported to “Report A Bug”