transition.to move object without lag

Hi,

I move my object by

transition.to( bicycle, { time=0, x=event.x, y= event.y } ) 

but when i try to move my finger really fast my bicycle escape under my finger, that was generating little lag, can i somehow avoid something like this?

Your best bet when moving objects based on touch is to have a Runtime listener updating the position of your object as you move your finger. Something like this:

local function movePlayer() player.x = event.x; player.y = event.y end Runtime:addEventListener("enterFrame", movePlayer)

Here’s the Corona documentation on how to interact with Events and setting focus. Very useful when dealing with mobile apps!

http://docs.coronalabs.com/guide/events/detectEvents/index.html#understanding-hit-events

Your best bet when moving objects based on touch is to have a Runtime listener updating the position of your object as you move your finger. Something like this:

local function movePlayer() player.x = event.x; player.y = event.y end Runtime:addEventListener("enterFrame", movePlayer)

Here’s the Corona documentation on how to interact with Events and setting focus. Very useful when dealing with mobile apps!

http://docs.coronalabs.com/guide/events/detectEvents/index.html#understanding-hit-events