Hi,
I am trying to move an animated character (sprite). The aim is to have it walking but when I use transition.to the sprite moves BUT it also doubles up (two images of the same sprite slightly shifted). The faster the animated character moves the bigger is the shift of what appears to be like the same sprite loaded twice…
What am I doing wrong. I have a touch event that start the walk and I tried to put a delay in order to avoid the problem but the sprite is clean when on delay, but shift again as soon as it start travelling…
many thanks
pollen [import]uid: 8464 topic_id: 3707 reply_id: 303707[/import]