Hi all,
I’ve got a problem here…
From the main menu (a scene) I go to the game action screen using storyboard.gotoScene( “ActionScene”, { time = 500, effect = “crossFade” } ). That’s working fine. When the level finishes an overlay is presented.
The player then chooses to either exit or play again. When he chooses play again, I’m purging the Action scene and then doing storyboard.gotoScene( “ActionScene”, { time = 500, effect = “crossFade” } ) again. It’s
working, however, the effect = “crossFade” is completely ignored, it doesn’t happen! I think
that’s because I’m transitioning to the same scene (Action to Action)… well, some sugestions on
how can I solve that? maybe I’m doing everything wrong… is there a better way to do that?
All the best!