I’m calling a storyboard.gotoScene with the parameters as in the manual. Nothing wrong in the console, but the transitions don’t play. This is the code:
function clickSplash() -- runs when the splash screen is touched
local options =
{
effect = "fade",
time = 800,
params = { var1 = "custom", myVar = "another" }
}
storyboard.gotoScene("menuScene",options)
end
The scene changes instantly while i wanted it to fade. In the createScene function of the next scene, i have this test line:
print event.params.var1
This returns “custom” as expected. This leads me to believe that there is nothing wrong with my call to change the scene, but then why is it not transitioning? Am i missing an include or something to make this work? I’m using corona simulator version 2012.971, and it’s not working on my tablet or phone either. [import]uid: 215620 topic_id: 35974 reply_id: 335974[/import]