I’ve bound a touch event to a spinning object (object.rotation updated on enterFrame), and I need to detect where on the object the touch occurred, and not on the screen.
However, the touch event.x and event.y properties only refer to screen space, even when bound to the object. Is there something built-in to the event manager that can handle this; or do I need to whip up some mathematics and manually translate the coordinates?
Thanks in advance
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