@Peach
That is a nice list of new features and Ansca is doing really well. However none of the new features , in my opinion, are as important as being able to simulate the iPhone 4 and other removed devices. Especially when just beginning like a lot of the new test drivers will be. Not having the ability to learn about dynamic content scaling until it slaps you in the face, ouch.
Having to build to device is quite a slow way of doing things especially when using Corona, something that prides itself (quite deservedly) on having a fast development cycle. I’m just curious as to why Ansca has done this? Is it starting to look at removing features (gimping) the test version? Because in my eyes that would be a bad move for Ansca.
I got into Corona because I was able to test drive it in all it’s glory. I’m sure pretty much everyone (99.9%) here is the same and it’s the way the industry works now. Unity, Unreal, Cocos etc. I’m now roughly two months from completing a three man game that is looking and feeling stunning. I love Corona and will buy my license just before I release, to get my full 12mths and hopefully turn around another game in that time. I’m sure I’m not the only one with this plan, in fact it is quite logical and something Ansca used to promote.
I’m sure hundreds of people, if not thousands, can relate to my story, So if Ansca is thinking about gimping I would seriously recommend against it.
Just my 2c [import]uid: 26289 topic_id: 18861 reply_id: 72663[/import]