I’m currently working on a Simon Says type game. The buttons play sound when you touch them, but I am looking for a way to trigger the button event with rollover and sound without a touch event so there’s something the user will try to repeat.
I was wondering if there is something like dispatchEvent like in actionscript or if I should try to overlay an image/sound with the timer or if that is the way to go with a game like this. Any advice appreciated. [import]uid: 29983 topic_id: 7335 reply_id: 307335[/import]
