Lets assume I am building an app that simulates running your finger down a piano.
- When the user touches the first key the touch event “began” fires.
- The user then slides their finger over additional keys while maintaining a constant touch of the screen
- Once the user lifts their finger the “ended” will fire
My problem is that the first touch event is triggered but all of the other keys are ignored until I lift my finger…
I want to activate the “Began” phase for EACH key as I move over them. Let’s assume a note is played during the “began” key. I should here each note as I drag my finger across the keys.
Is this possible?
Thank you [import]uid: 64343 topic_id: 11311 reply_id: 311311[/import]