Hey everyone, my first post here. Please bear with me.
In my game I check whenever the player taps the screen, what object they are sitting with (collision wise). At this point I would like the onCollision event to run and check the collisions at this moment only, as during gameplay they could drift on and off collisions until the user taps the screen to stop movement.
Is there a way to do this or does onCollision have to be on Runtime and always running? I hope it makes sense. So basically the player taps the screen and the game stops, collision runs and sees it colliding with A,B, but missed C
Thank you for the help.