This one has me perplexed. I’m playing a small sound file at game over and it appears to stutter at the beginning. It’s smooth when I play it in QuickTime.
I’m playing on a reserved channel, and I’ve even tried different sound files in the same bit of code, and they play fine. All exported at 41K, 16-bit, all small 1-second long sound effects.
Only one of them appears to be starting late.
Anyone else ever seen (well, heard) anything like this?
Using the latest public release.