Truston Ailende from Lagos Nigeria

Hello,

My name is Truston Ailende. I have finished the Mancala version of my native game using Corona SDK and I need help in order to make the final game simple and beautiful.

At the moment, I am recoding the app and I plan to release it on April 1st. I am looking for resources to make this app truly remarkable.

Please find the file at this link https://drive.google.com/open?id=0B6-8XeE4ICUjMlNOeXdFNzU1VEU and let me have your feedback along with a list of resources on how to make this game truly epic.

Looks like the basic Mancala game. I think it could play a little faster. It felt like I was spending more time watching the hand move around the board than interacting with the game. 

You should create your own app Icon instead of using the default Corona icon that gets used on Android if you don’t provide your own.

You could look through our Marketplace (https://marketplace.coronalabs.com) and maybe find some wood grain textures for the board and look around for some art for the seeds. The sound track is very repetitive. You might want to consider an alternate track that’s longer before it repeats.

Nice start!

Rob

Thanks for the feedback. It is noted and I will implemented it in the final build of the game. The focus now is to get the functionality working according to my vision of the game.

I have used the widget class to create the Menu and it works. The problem I face now is creating a suitable Help Screen. In the code for the attached version, I used a textbox but I didn’t really like its appearance.

I have checked online for material on how to create Help Screens in Corona SDK but my search turns up blank. Could you please point me towards any material that would point out how to create a beautiful Help Screen in Corona SDK.

Thanks.

You should probably be using display.newText() on your help screen instead of a native.newTextBox. Help screens can run from simple text, to full blow tutorials on how to play the game, usually a simple level where you step the player through the actions needed. I don’t think your game needs that complex of a tutorial, just some nice font and text on a screen explaining the rules, maybe pictures of the board at various phases on when you score seeds or when you spread seeds.

Regardless of how complex of a tutorial is needed, I am out of my depth on how to create one. What I have been able to do today is create a Scroll View and embed the text inside it. You can view this in the attached image.

Some nice font and text on a screen explaining the rules, maybe pictures of the board at various phases on when you score seeds or when you spread seeds” sounds like a beautiful Help Screen. I have no idea how to go about it.

I start working on the Settings Screen tomorrow, I am confident about the plethora of resources available in creating a Settings Screen in Corona SDK.

However, if there is any material on how to create the Help Screen you described, please let me know.

Looks like the basic Mancala game. I think it could play a little faster. It felt like I was spending more time watching the hand move around the board than interacting with the game. 

You should create your own app Icon instead of using the default Corona icon that gets used on Android if you don’t provide your own.

You could look through our Marketplace (https://marketplace.coronalabs.com) and maybe find some wood grain textures for the board and look around for some art for the seeds. The sound track is very repetitive. You might want to consider an alternate track that’s longer before it repeats.

Nice start!

Rob

Thanks for the feedback. It is noted and I will implemented it in the final build of the game. The focus now is to get the functionality working according to my vision of the game.

I have used the widget class to create the Menu and it works. The problem I face now is creating a suitable Help Screen. In the code for the attached version, I used a textbox but I didn’t really like its appearance.

I have checked online for material on how to create Help Screens in Corona SDK but my search turns up blank. Could you please point me towards any material that would point out how to create a beautiful Help Screen in Corona SDK.

Thanks.

You should probably be using display.newText() on your help screen instead of a native.newTextBox. Help screens can run from simple text, to full blow tutorials on how to play the game, usually a simple level where you step the player through the actions needed. I don’t think your game needs that complex of a tutorial, just some nice font and text on a screen explaining the rules, maybe pictures of the board at various phases on when you score seeds or when you spread seeds.

Regardless of how complex of a tutorial is needed, I am out of my depth on how to create one. What I have been able to do today is create a Scroll View and embed the text inside it. You can view this in the attached image.

Some nice font and text on a screen explaining the rules, maybe pictures of the board at various phases on when you score seeds or when you spread seeds” sounds like a beautiful Help Screen. I have no idea how to go about it.

I start working on the Settings Screen tomorrow, I am confident about the plethora of resources available in creating a Settings Screen in Corona SDK.

However, if there is any material on how to create the Help Screen you described, please let me know.