Ok,
I have an object that I wish to turn on and off every 5 seconds or so.
Now i can easily do this using timers and logic.
The issue is that it has a static physics body that I need to turn on and off also.
I basically just make the object isVisible = false and then remove the physics body , I then after 5 seconds add the physics body again and turn on visibility again.
Is this the correct way? seems to be the only thing I can think of but it seems very wasteful.
Thank you