I was reading the article “Developing for iPad Retina Display” and it states that "You create graphical assets as usual, and then make sure to have duplicate graphics that are exactly double the width and height of the original images…
star.png 128x128
star@2.png 256x 256"
And after reading the article I interepreted that @3 would be three times the original asset and @4 would be 4 times the original asset and that Corona would then select the appropriate asset for each device based on the appendage (@2, @3…).
The for Cross Platform Apps I would set my config.lua as
width = 320; height = 480 and scale = “zoomStretch”.
I also read "Tutorial: the Ultimate “config.lua File” and it referenced the @2 graphhic asset is 1.5 times the size of the original asset and @4x is 3 times the original asset.
Next I read “Tutorial: Modernizing the config.lua” which gave me a different width, height and scale with the understanding this would better accomodate all of the device sizes that Apple comes out with.
Do I still save my @2 assets at twice the size of the original asset?
Do I still save my @4 assets at three times the size of the original asset?
Does this mean I no longer need @3 assets?
The more I read the more confused I’ve become.
Thanks,
Lori
